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Flow Node Reference

This lists the Nodes available in the Flow and the details of their setup.
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General
Name
Experience
Tags
🚩
Checkpoint

Start flow from any point, or stop repeating voice

General
πŸ”†
Highlight Objects

Show user what to interact with, by making a pulsating glow over objects

General
🏁
Finish Scene

Final node of any scene

General
πŸͺ„
Show Hide Objects

Object that appear or disappear in the scene

General
βŒ›
Wait for User Action

Educate user on how to use controls in VR

General
🎬
Fade In / Fade Out

Fade screen to black, or fade from black

General
πŸ₯Š
Change Hand Models

Put on gloves or change how hands look

General
🎲
Randomize

Continue flow in a random way, or generate a random number

General
πŸ“³
Vibrate Haptics

Vibrate controllers to give haptic feedback to user

General
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UI
Name
Experience
Tags
βœ…
Notification Correct & Wrong

Notify user that he has done something right or wrong

UI
πŸ–ΌοΈ
UI Dialog

Show a UI dialog with OK button, or Yes/No question

UI
πŸ“„
Allow Menu / Forbid Menu

Allow or forbid opening main application menu

UI
🏷️
Bind Value To Text Field

Enable a virtual screen in the 3D scene to show a variable value

UI
❓
UI Question Single

Ask user a question with only one right answer

UI
⁉️
UI Question Multiple

Ask user a question with multiple elements in the right answer

UI
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Movement
Name
Experience
Tags
➑️
Teleport Player

Instantly teleport point to a given position and orientation

Movement
⏩
Move Player

Smoothly move player from point to a point

Movement
β›³
Enable Teleport Points

Show target teleport point(s), allowing player to teleport to a pre-defined needed

Movement
πŸ₯Ύ
Allow Teleport / Forbid Teleport

Allow or forbid free player’s ability to move around

Movement
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Grabs
Name
Experience
Tags
πŸ› οΈ
Wait For Grabbed Item

Wait until user holds the needed item

Grabs
πŸ™Œ
Free Up Hands

Free up user’s hand if the user it holding anything

InventoryGrabs
πŸ–οΈ
Allow Free Grab

Let user grab and hold items in the scene, just for fun. They will fly back when released.

Grabs
✍️
Get Currently Grabbed Objects

Gives you the list of objects currently in user’s hands

Grabs
⬇️
Drop Item

Return held item into inventory or the scene

Grabs
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Sound
Name
Experience
Tags
βŒ›
Wait for Last Voice

Wait for the currently playing voice to finish playing before proceeding further

Sound
πŸ’¬
Play Voice

Speak out a sentence you specify with text-to-speech engine

Sound
πŸ’₯
Play Sound

Play a sound effect

Sound
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Slots
Name
Experience
Tags
⏺️
Enable Trigger

Enable touching an area (trigger) with a held tool

Slots
πŸ§₯
Get Body Slot

Allows to put clothing and tools into slots on user’s body or head

Slots
πŸ“₯
Enable Slot

Show slot and allow to insert a tool to it, either from the scene or inventory

Slots
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Interactions
Name
Experience
Tags
πŸ‘‰
Select Objects

Point-and-click on object(s) in the scene

Interactions
πŸ”˜
Select Buttons

User to hold a finger on a button and click trigger to activate

Interactions
πŸ”³
Enable Button Push

User to push a button with a finger without clicking the trigger

Interactions
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Inventory
Name
Experience
Tags
πŸ™Œ
Free Up Hands

Free up user’s hand if the user it holding anything

InventoryGrabs
πŸͺ›
Add To Inventory / Remove From Inventory

Add or remove an item to user’s inventory

Inventory
πŸ› οΈ
Set Inventory

Populate inventory with the items the user will need

Inventory
πŸŽ’
Allow Inventory / Forbid Inventory

Allow or forbid user from opening the inventory

Inventory
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Advanced
Name
Experience
Tags
▢️
Play Voice Advanced

Play voice with a different voice gender, language, or accent

Advanced