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Flow Node Reference

This lists the Nodes available in the Flow and the details of their setup.
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General
Name
Experience
Tags

Start flow from any point, or stop repeating voice

General

Show user what to interact with, by making a pulsating glow over objects

General

Final node of any scene

General

Object that appear or disappear in the scene

General

Educate user on how to use controls in VR

General

Fade screen to black, or fade from black

General

Put on gloves or change how hands look

General

Continue flow in a random way, or generate a random number

General

Vibrate controllers to give haptic feedback to user

General
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UI
Name
Experience
Tags

Notify user that he has done something right or wrong

UI

Show a UI dialog with OK button, or Yes/No question

UI

Allow or forbid opening main application menu

UI

Enable a virtual screen in the 3D scene to show a variable value

UI

Ask user a question with only one right answer

UI

Ask user a question with multiple elements in the right answer

UI
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Movement
Name
Experience
Tags

Instantly teleport point to a given position and orientation

Movement

Smoothly move player from point to a point

Movement

Show target teleport point(s), allowing player to teleport to a pre-defined needed

Movement

Allow or forbid free player’s ability to move around

Movement
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Grabs
Name
Experience
Tags

Wait until user holds the needed item

Grabs

Free up user’s hand if the user it holding anything

InventoryGrabs

Let user grab and hold items in the scene, just for fun. They will fly back when released.

Grabs

Gives you the list of objects currently in user’s hands

Grabs

Return held item into inventory or the scene

Grabs
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Sound
Name
Experience
Tags

Wait for the currently playing voice to finish playing before proceeding further

Sound

Speak out a sentence you specify with text-to-speech engine

Sound

Play a sound effect

Sound
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Slots
Name
Experience
Tags

Enable touching an area (trigger) with a held tool

Slots

Allows to put clothing and tools into slots on user’s body or head

Slots

Show slot and allow to insert a tool to it, either from the scene or inventory

Slots
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Interactions
Name
Experience
Tags

Point-and-click on object(s) in the scene

Interactions

User to hold a finger on a button and click trigger to activate

Interactions

User to push a button with a finger without clicking the trigger

Interactions
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Inventory
Name
Experience
Tags

Free up user’s hand if the user it holding anything

InventoryGrabs

Add or remove an item to user’s inventory

Inventory

Populate inventory with the items the user will need

Inventory

Allow or forbid user from opening the inventory

Inventory
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Advanced
Name
Experience
Tags

Play voice with a different voice gender, language, or accent

Advanced