Teleports user to the specified teleport point immediately.
To create a Teleport Point in the scene:
- Add an empty Game Object on scene
- Add Teleport Point component to the object
This is how the Teleport Point look like in the Editor:
It has an orientation: in this picture it’s oriented to the right.
Note that Teleport Points are visible by default in Editor. However they are not visible when you enter your scene in Play mode.
For this node to work, teleport points always stay invisible to the player. The user will just be teleported to the point configured by you, not knowing in advance where it is.
Behavior
Moves player to the specified Teleport Point position. It also changes users’s orientation to match that one of the Teleport Point.
Usages
Use it to transport User to specified point.
To have a gentle user experience, it might be a good idea to Fade Out and Fade In.
States
Instant
Notes
An alternative to this node is Enable Teleport Points.
Typically we would suggest using that other node instead of this one, as it gives user more control, and does not forcefully move them.