Node that works in pair with Enable Trigger and Enable Slot to let user put something on their body or head - like personal protective equipment. Or a hat 🎩.
Behavior
By itself - does nothing, provides slots required for Enable Trigger or Enable Slot
Usages
Require a user to take a hardhat and put it on their head, disable it afterwards
Since trigger (Enable Trigger) does nothing by itself, it is required to disable the GameObject of the hardhat some other way.
The same can be done with a choice of multiple hats, but let’s assume that only one is a correct choice
Here we have a trigger with static list of options. If any other hat other than Hard Hat will be equipped - it will automatically drop from the user hands with Drop Item node and the user will be shown a negative notification. After that, it will be possible to grab any of 3 items.
Notes
Items that are slotted using Enable Slot will Not follow slot after the node is done. So be sure to hide it or reparent it somewhere if that is what you need