Allows user to call the in-game pause menu (also called pause menu). By default, the user can open the menu at any time, but you can use the node to prevent them from doing it.
Behavior
Once called, allows/forbids the user to bring up the main menu by pressing the menu button on a controller.
Usages
Typically itβs a good idea to always allow to open the menu. The only specific case where menu is not allowed is the Lobby scene - which is already a top-level scene.
States
Instant