Gives you the objects of the items currently held in user’s hands.
Behavior
Node cannot be called by itself since it is a Value Node, it will provide a Rigidbody for other nodes to use (Enable Slot or Enable Trigger for example).
Any: will return the first grabbed item it detects, looking first on Right hand and on the Left next
Left Hand: will return object held in the left hand
Right Hand:| will return object held in the right hand
Usages
Check the currently grabbed item and notify user that it is not the correct tool