Wait for User Action

Waits for a specified user action before proceeding.

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Behavior

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Node wait for user input. Possible input types:

  • Inventory Open: will wait for user to open Inventory. Only works if inventory is allowed and not empty
  • Menu Open: will wait for user to open menu. Only works if menu is allowed
  • Turn Left/Right: will wait for user to turns left or right, respectively, by trackpad or stick input. Turning with physical head rotation does not count.
  • Turn Any: will wait for user user turns in any direction, by trackpad or stick input.
  • Teleport: will wait for user to teleport around the scene.

Usages

Can be great for the tutorial - teaching the user basics of operation and navigation in VR.

States

Busy while waiting for input. Will only call Input Detected output when the specified input has been detected.