📦

Scenes Included in the Package

✔️
Make sure you’ve read this page before you continue:🏛️VR Training Course Structure

This describes the Scenes included in the package, and what you can do with them.

Training Sample Scene

Located in: Assets → Scenes → 03_TrainingSample

This is a great starting point for PaleBlue Trainer. Here’s some ideas on how to explore it:

  1. Open the scene and run it, see the VR experience and interactions
  2. Explore the scene setup and hierarchy, objects used
  3. See how the teleporting area is set up on the Environment/Floor object, with TeleportArea and NavMeshSurface components
  4. Open and study the Flow, experiment with the Flow blocks
ℹ️
If you are wondering what Flow is, read this:🚁What is Flow?
ℹ️
If you want to know more about Navigation and Teleportation:🛤️Navigation and Teleportation

Tutorial Scene

Located in: Assets → Scenes → 01_Tutorial

Tutorial Room comes pre-configured, and can be used to study how advanced flow is made.

Locker Room Scene

Located in: Assets → Scenes → 02_LockerRoom

Locker Room comes pre-configured with some PPE (Personal Protective Equipment), and can serve two purposes:

  1. Learn how some of the advanced flow is implemented
  2. Modify Locker Room to the PPE and Clothing needed for your specific course

Creating a new Scene

This scene can be the starting point of making your first Training Scenario.

  1. In Project tree, right click the Scenes folder, and create a new Scene
  2. Give it a name
  3. Open this created scene by double-clicking on it
  4. Every new Scene comes with a number of objects set up for you:
    1. VR functionality prefab called [PALEBLUE TRAINER]
    2. Object containing Flow: [FLOW]
  5. You have a new scene ready for your content and logic!
➡️