Shows or hides one or several objects.
Behavior
When In is called, makes the object grabbable. Out is called instantly.
Calling Break will stop the node and return objects to visibility state they were before calling the node
Parameters are as follows.
Enabled: defines if the object(s) will be shown (Enabled: true) or hidden (Enabled: false)
Note that enabled flag can also be connected as an input.
Usages
You’d typically need this node when you need to show an object or a part of the scene the user will be working with. Or when the work is done, and some objects need to be hidden.