Plays a sound. Can be used for sound effects, clicks, bangs and such.
Behavior
When In is called, Out is called immediately. The sound starts playing instantly.
Usages
Use it to play any kind of sound effects that are not subtitled voicelines.
If you want to play a looping ambient or environment sound, use a GameObjects with AudioSource on them, that’s set to Loop.
States
Instant
Notes
This sound does not stop any other sound playback.