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Advanced: Slots

Generic Slot

When your slot can take in several different items, it can be better to use a generic-looking slot. For instance, a slot that looks like a Sphere or a Capsule.

  1. Create a primitive
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  3. Perform action to turn it into a slot with right click on object, and then PaleBlue → Convert To Slot
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  5. In Flow, you can now assign your slot to accept several kinds of objects

Slot Material

The material itself can be customized as needed. If you want to create a specific slot that is different from others, you can duplicate the slot material or create a new one using shader Shader Graphs/SlotOutline

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