Generic Slot
When your slot can take in several different items, it can be better to use a generic-looking slot. For instance, a slot that looks like a Sphere or a Capsule.
- Create a primitive
- Perform action to turn it into a slot with right click on object, and then PaleBlue → Convert To Slot
- In Flow, you can now assign your slot to accept several kinds of objects
Slot Material
The material itself can be customized as needed. If you want to create a specific slot that is different from others, you can duplicate the slot material or create a new one using shader Shader Graphs/SlotOutline